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Tara Collas

Game Art

Hello, I'm Tara!

I am a 3D Creature & Character artist with a strong emphasis in fantasy-realism creatures. Like many young artists, I began in game art as a 2D concept artist full of "cool" ideas-- but over time, I fell in love with translating those designs into 3D, especially in my beloved program, ZBrush. With tools like ZBrush, Maya, Substance Painter, and Unreal Engine 5, I’ve been sharpening my skills in the AAA high-to-low character pipeline and now consider it my call of passion!

My essence boils down to a need to create something new. I'm always reaching for the abstract and the strange, hoping to make something you haven’t quite seen before-- and one day, I hope to bring that passion and energy to a studio setting!