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Jay Haugen

Game Art

My name is Jay Haugen, I’m a communication-centric environment, concept artist focused on worldbuilding and atmosphere while maximizing a 3d-2d workflow. I take inspiration from dark fantasy and grungy sci-fi. My experience ranges from designing elements for escape rooms to conceptual design for tech companies. I’m aiming to reach a high-level principle artist position at a reputable game studio with a good culture. Always looking to keep learning and growing, and currently open to opportunities.